Screenshot |
Category: |
Games / Action |
Publisher / Version: |
Mario Games / 1.0 |
Added / Released: |
11 Dec 2009 / 29 May 2009 |
License / Cost: |
Freeware / 0.00$ |
File Size / Downloads: |
3.3 MB / 205 |
Operating Systems: |
Windows XP, Vista, 2000, 2003, Vista Ultimate, CE, 98, Me, NT, 95, 3.x, Vista Starter, Vista Home Basic, Vista Home Premium, Vista Business, Vista Enterprise, Win7 x32,Win7 x64,WinOther,WinServer,Windows Vista Ultimate x64,WinMobile,Windows Tablet PC Edition 2005,Windows Media Center Edition 2005,Windows Vista Home Basic x64,Windows Vista Home Premium x64,Windows Vista Business x64,Windows Vista Enterprise x64,Windows Mobile 2003,Windows Mobile 2005 |
The player controls Pac-Man through a maze, eating pac-dots. When all dots are eaten, Pac-Man is taken to the next stage. Four ghosts (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If a ghost touches Pac-Man, a life is lost. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default—DIP switches inside the machine can change the required points or disable the bonus life altogether. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the ghosts. The ghosts turn deep blue, reverse direction, and usually move more slowly when Pac-Man eats a power pellet. When a ghost is eaten, its eyes remain and return to the ghost home where it is regenerated in its normal color. Blue ghosts flash white before they become dangerous again and the amount of time the ghosts remain vulnerable varies from one board to the next, but the time period generally becomes shorter as the game progresses. In later stages, the ghosts do not change colors at all, but still reverse direction when a power pellet is eaten. In addition to Pac-dots and power pellets, bonus items, usually referred to as fruits (though not all items are fruits) appear near the center of the maze. These items score extra bonus points when eaten. The items change and bonus values increase throughout the game. Also, a series of intermissions play after certain levels toward the beginning of the game, showing a humorous set of interactions (the first being after level 2) between Pac-Man and Blinky (the red ghost).
Requirements: Explorer to download from Softendo.com Mario Game
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Support Languages:
English
Install Support: Install and Uninstall
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